2021
Annual
Report

Project

Digital Scitech: Exploring children’s creativity and connected learning experiences with digital technologies

Overview

In partnership with Scitech Discovery Centre Creatives, this project explores the development of digitally enhanced interactive experiences that facilitate and enable the exploration of active multi-modal learning and young children’s demonstration of creativity and digital capabilities such as computational thinking. Researchers are collaborating with Scitech Creatives to investigate the impact of a range of immersive digital experiences within face-to-face and online modes, on the nature of children’s (aged 5 – 10) engagement, interactions and development of STEM concepts and creative capabilities.


Project aims

  • explore how the learning environment design impacts children’s engagement with digital technologies and demonstration of creativity and the development of learning outcomes
  • determine the design features of the learning environment and the technologies integrated into the environment that provoke and scaffold children’s active engagement with digital technologies and their creative thinking and doing, both while in the exhibition and then online and through social media platforms
  • explore how the digital elements of an exhibition impact on how children connect with others (friends, family, teachers, science communicators) during a Scitech experience
  • develop transferrable design features for digital interactive exhibitions at Scitech


Project design

Phase 1: A design experiment project conducted in collaboration with the Scitech creative team has produced a prototype of the Move it! interactive exhibition that provides kinaesthetic learning experiences to activate children’s creativity as they engage with the decomposition element of computational thinking, and develop their understanding of cause-effect, patterns, and sequences.

Phase 2: An investigation of how children’s experiences with digital elements of Scitech’s exhibitions impacts on their creativity and STEM engagement. Children’s experiences will be contextualised within STEM exhibitions, which integrate age-appropriate digital technologies into the design of the learning environment.



Partner/s

Scitech


Activity plan 2022

  • video capture of six children’s play experience with the Move it! exhibition at Scitech
  • initial analysis of the video for multimodal representations of children’s creative and computational thinking
  • stage 2 Move it! development to include two player mode
  • MPhil student (Scitech Scholarship) proposal development and confirmation of candidature. Ethics variation obtained as required
  • mapping Scitech’s digital environment and, documenting their creative design process
  • extending Scitech partnership collaboration to include exploring opportunities for children to engage with Scitech online


Timeframe

August 2021 – December 2025


Contact

Associate Professor Karen Murcia




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The Australian Research Council Centre of Excellence for the Digital Child acknowledges the First Australian owners of the lands on where we gather and pay our respects to the Elders, lores, customs and creation spirits of this country.